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Gog.com hellpoint4/30/2023 ![]() I don't see Doom players complaining about the limitation, many of them still getting the gold armor (no death nightmare run) Because Doom is a different genre and there the problem is solved completely differently? What I have already written about, but you are a little awkward and still cannot understand simple things from 1 reading?Īnd what does the concept of video games have to do with it? By the concept, you can say anything, for example: "paper blocks the energy sword". Since when making sense work for a fantasy concept video games (that pretty much 90% of video games out there). RedRagan: And now you're acting like an old retiree who can't accept change and yelling at cloud. This will help you not to carry on more nonsense about "canon" and "cortosis"? Now there is no canon, because it is an abstract energy sword. Everything, we are talking, we are not talking about a lightsaber, but about "an energy sword, which has the same properties as a lightsaber in a movie". The lightsaber will still not appear in the game for licensing reasons. So, what is next? Do you understand that this nonsense about the canon or not canon has nothing to do with the properties of the energy sword? Forget the lightsaber altogether - I see the name "lightsaber" is causing you cognitive problems. Tomorrow, Disney may announce (if want) that "the lightsaber should bounce off wooden shields and this is canon". What difference does it make to canon or not canon if it doesn't work in movies and doesn't work in games? Also strong enemies might cause shield users to stagger after a strong attack. Also reducing damage is still part of defense mechanism, I mean in Souls some shields only reduce the damage and don't fully block the damage. RedRagan: Even when it's not in the movie it is still part of the canon, authorized by George Lucas first and later by Disney. Sure a lot of old purists hate the prequel trilogy but they all agree that the saber fights were cool and leap and bound better than stiff fights from the first trilogy. Even George Lucas knew that overpowered weapon is no fun and canonize a lot of materials to stop light sabers and using more parry and block in episode 1, 2 and 3. You're just salty that you never get the light saber game you want. You keep blaming Disney for nerfing the lightsabers but in reality many SW games before Disney already nerfed the sabers for a long time. I don't see Doom players complaining about the limitation, many of them still getting the gold armor (no death nightmare run) Also Darth already stopping blaster shot with his specially made glove since the Empire Strikes Back, don't you dare patronizing me about the lore of Star Wars.Īnd now you're acting like an old retiree who can't accept change and yelling at cloud. Also strong enemies might cause shield users to stagger after a strong attack.Īlso I knew about Cortosis over a decade ago. Because the equipment setting allows you to equip and switch between two weapons in ONE PUSH OF A BUTTONĮven when it's not in the movie it is still part of the canon, authorized by George Lucas first and later by Disney. You're pretty much admitting that you never play Dark Souls series and talking out of your ass. And that's why I compared it (upon receipt) from the very beginning to the Hand Cannon from Dead Space 2. Nobody liked the result of playing with such a lightsaber.Īnd, yes, it would be a super OP weapon. ![]() I specifically mentioned in the example of a Star Wars games where, due to the requirements of Disney, it was done exactly like this: a lightsaber that does not work as an energy sword (as the lightsaber worked in the movies). Otherwise, what's the point of having an lightsaber (energy sword) in the game if it doesn't work as an energy sword? I don't want just funny light effects. ![]() ![]() And this is how theĮnergy sword (lightsaber as most famous example) would work in reality if it existed. After all, this is how it works and should work. Loger13: Well, I want a realistic lightsaber.
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